And more more more

Thema: DarkSpace Hoi hoi again,

Richard give us some more informations about the next changes.
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Changed some code so that the loading and caching of textures happen before the player is logged into a server. This should in the metaverse especially, since your ship is already in-game and flying while your still loading the textures. Integrated the metaverse into the navigational map (F2). You can now see all star systems in the metaverse on the navigation map. Added code to fade out the orbit paths and other icons when zoomed out very far. Dropped the size of the control zone grid, so it will render a bit faster. He've removed the old jumpgate map (F6) as well. Added code to the server to redirect the client when they actually goto another star system without using the jumpgate. He had to change the background scenery on all systems to avoid it switching when moving from one server to another.

And more more more

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